Rick Dangerous - Information
Rick Dangerous was an arcade platform game set in the mid-1940s. The intrepid eponymous explorer was armed with three different weapons - dynamite, a gun and a stick that could temporarily paralyse people or be used to activate switches, etc.
Although the game was set during the period of WWII, no direct reference was made to the real historical enemy of that time. Instead, a generic foe simply referred to as 'the enemy' was the nemesis for our hero.
Rick Dangerous was a game that never let up. Each screen was a new location, and at the start of each new level Rick was immediately put in danger!
South America - a giant boulder chases Rick from the left of the screen.
Egypt - darts shoot from the walls at Rick the moment he enters the tomb.
Europe - guard dogs charge at Rick.
Europe - guards shoot at Rick from a gun installation.
The game had a number of 'trigger' or 'reset' points. The next time the player lost a life during the game, they would be taken back to the most recent 'point' they had reached so they could continue. The lack of a 'save game' facility made the game difficult to complete, but at least you didn't have to return to the start of the entire level!
Rick Dangerous was published for Atari ST, Commodore Amiga, PC, Commodore 64, Amstrad CPC and Sinclair Spectrum formats. All versions were coded by Core Design.